Showing posts with label Xbox 360 Xenon. Show all posts
Showing posts with label Xbox 360 Xenon. Show all posts
Friday, June 11, 2010

Introducing the Xbox 360's Xenon CPU

Introducing the Xbox 360's Xenon CPU

The Xenon processor was designed from the ground up to be a 3-core CPU, so unlike Cell, there are no disabled cores on the Xenon chip itself in order to improve yield.  The reason for choosing 3 cores is because it provides a good balance between thread execution power and die size.  According to Microsoft's partners, the sweet spot for this generation of consoles will be between 4 and 6 execution threads, which is where the 3-core CPU came from. 
The chip is built on a 90nm process, much like Cell, and will run at 3.2GHz - also like Cell.  All of the cores are identical to one another, and they are very similar to the PPE used in the Cell microprocessor, with a few modifications.